lua_load
[-0, +1, -]
int lua_load (lua_State *L,
              lua_Reader reader,
              void *data,
              const char *chunkname);

Loads a Lua chunk. If there are no errors, lua_load pushes the compiled chunk as a Lua function on top of the stack. Otherwise, it pushes an error message. The return values of lua_load are:

This function only loads a chunk; it does not run it.

lua_load automatically detects whether the chunk is text or binary, and loads it accordingly (see program luac).

The lua_load function uses a user-supplied reader function to read the chunk (see lua_Reader). The data argument is an opaque value passed to the reader function.

The chunkname argument gives a name to the chunk, which is used for error messages and in debug information (see §3.8).

EVERYTHING
Functions and Types
lua_Alloc
lua_atpanic
lua_call
lua_CFunction
lua_checkstack
lua_close
lua_concat
lua_cpcall
lua_createtable
lua_dump
lua_equal
lua_error
lua_gc
lua_getallocf
lua_getfenv
lua_getfield
lua_getglobal
lua_getmetatable
lua_gettable
lua_gettop
lua_insert
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lua_isboolean
lua_iscfunction
lua_isfunction
lua_islightuserdata
lua_isnil
lua_isnone
lua_isnoneornil
lua_isnumber
lua_isstring
lua_istable
lua_isthread
lua_isuserdata
lua_lessthan
lua_load
lua_newstate
lua_newtable
lua_newthread
lua_newuserdata
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lua_Number
lua_objlen
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lua_pop
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lua_pushcclosure
lua_pushcfunction
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lua_touserdata
lua_type
lua_typename
lua_Writer
lua_xmove
lua_yield

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